Hedge Funds puzzles, solved step by step
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- 30
051You start with Rs 1,000 and can bet any amount on a coin that wins 60% of the time at even money, as many times as you like. What fraction of your money do you bet each time, and what happens if you bet twice that?Millennium ManagementAtlanta · 2025
Try it first
Which fraction of your money gives the fastest long-run growth?
Show the worked solution
Bet 20% of your current money each time; bet 40% and the long-run growth is gone. For an even-money bet the Kelly fraction is the win probability minus the loss probability, 0.6 minus 0.4. At 20% the typical path grows about 2.0% a bet. At double that, the average log growth is about -0.2% a bet, so the same edge now earns nothing over time.
Why not bet everything when the odds are in your favour?
Think of a shopkeeper who puts all of today's takings into tomorrow's stock. Six days in ten the stock sells and she doubles her money; on the other four she is back to zero, and one zero ends the shop. Wealth compounds, so a single wipe-out is permanent, and the stake that maximises the average payoff of one round is not the stake that maximises what you end with after many. Betting 100% has the highest expected value per round and a certainty of eventual ruin.
How do you find the best fraction?
Maximise the growth rate, which is the average of the log of what each bet does to your money. Bet a fraction f and a win multiplies your wealth by 1 + f, a loss by 1 - f. The growth rate 0.6 ln(1 + f) + 0.4 ln(1 - f) peaks where f equals the edge, 0.6 - 0.4 = 20%, at about 2.01% a bet. Over 100 bets that turns Rs 1,000 into about Rs 7,490 on the typical path. This rule is the Kelly criterionA sizing rule that picks the bet size maximising the long-run growth rate of wealth, the expected log return per bet..
The relationshipp the chance of winning, 0.6 q the chance of losing, 0.4 f the fraction of current money bet g(f) the expected log growth per bet What it says in wordsGrowth per bet is the probability-weighted average of the log gain and the log loss, and it is highest when you bet the edge.Expected log growth per bet rises to about 2.0% at a 20% stake, falls back to slightly below zero, -0.2%, at a 40% stake and turns sharply negative beyond it, so over-betting a real edge can remove all long-run growth. What happens at twice the Kelly bet?
Near the peak the growth curve is close to a parabola centred on 20%. Double the Kelly fraction and you sit as far down the far side as not betting at all sits on the near side: growth of about zero, -0.24% a bet. Over 100 bets the typical path ends near Rs 783, below where you started, although every single bet had a positive expected value. The extra swings cost more in compounding than the extra stake earns.
Say the limitation too. Kelly assumes you know the 60% exactly. On a desk the edge is an estimate, and overestimating it pushes you to the right of the peak, where the curve falls fastest. That is why many traders bet half Kelly: 10% here keeps about 75% of the growth with half the swings.
Where candidates lose it
The fast wrong answer is to bet big because the odds favour you, often 60% because that is the chance of winning. A candidate who only computes expected value per round will always pick the largest stake, and the interviewer is waiting to see whether you notice that money compounds.
The second loss is reaching 20% and being unable to say what happens beyond it. Have the shape ready: growth peaks at the edge, is roughly zero at twice the edge, and is negative after that.
What the interviewer asks next
- The coin now pays 2 to 1 when you win and still wins 60% of the time. What is the Kelly fraction?
- You are only 80% sure the coin is 60/40 rather than fair. How does that change your bet?
- What would you pay to play 100 rounds of this game starting with Rs 1,000?
Asked at Millennium Management, Software Engineering Intern Interview, Atlanta, 2025 (Wall Street Oasis):
Start with 1000 and bet each round. Kelly criterion would be very useful for this step.
056Game A: roll two fair dice and be paid the product of the faces in rupees. Game B: roll one fair die and be paid the square of its face. Which game is worth more, and by exactly how much?CitadelMiami · 2022
Try it first
Which game would you rather play, and by roughly how much?
Show the worked solution
The one-die game is worth more: Rs 15.17 against Rs 12.25, a gap of 35/12, about Rs 2.92. With two independent dice the average product is the product of the averages, 3.5 x 3.5 = 12.25. With one die the average square is (1 + 4 + 9 + 16 + 25 + 36)/6 = 91/6. The gap between the two is exactly the variance of one die.
Why is averaging a square not the same as squaring an average?
Take two students who score 2 and 8 in a test. Their average is 5, and 5 squared is 25. Square each score first and then average, and you get (4 + 64)/2 = 34. Squaring rewards the high value more than it penalises the low one, so the average of the squares is always at least the square of the average, and the gap is the spread. Here the gap, 9, is exactly the variance of the two scores.
How do the two games come out?
In game A the dice are independent, so the average of the product is the product of the averages. Two independent dice give 3.5 x 3.5 = Rs 12.25, because a high roll on one die is as likely to meet a low roll on the other as a high one. In game B one number is multiplied by itself, so a 6 always meets a 6 and a 1 always meets a 1. The average of the six squares is 91/6, about Rs 15.17.
The relationshipX, Y the faces of two independent dice Var(X) the variance of one die, 35/12 E[X] the average face, 3.5 What it says in wordsThe average square is the square of the average plus the variance; the average product of independent dice has no variance term.The six squares from 1 to 36 average 15.17, above the 12.25 that squaring the average roll gives; the two-dice product game is worth 12.25, so the one-die square game is worth 2.92 more, exactly the variance of one die. What is the desk lesson?
A payoff that is the square of a move gains from dispersion; one built from two independent pieces does not. Correlation is what turns a product into a square: if the second die always copied the first, game A would be game B. Flip it and make the second die show 7 minus the first, and the average product falls to 9.33. Say that range out loud and the interviewer knows you see the payoff as a bet on varianceThe average squared distance of an outcome from its mean; for one fair die it is 35/12, about 2.92. as well as on the average.
Where candidates lose it
The quick wrong answer is that the games are worth the same, because both feel like three and a half times three and a half. That is true only for independent dice. Squaring one die ties the factors together.
The second loss is getting 15.17 and 12.25 and not naming the gap. Say that 2.92 is the variance of a die; that one sentence is what the interviewer is waiting for.
What the interviewer asks next
- What is game A worth if you are paid the sum of the two dice instead of the product?
- The second die always shows 7 minus the first. What is the average product now?
- What is the expected value of the larger of two dice?
Asked at Citadel, Sales and Trading, Miami, 2022 (Wall Street Oasis):
No, pretty typical interview questions, dice questions, etc.
057One glass holds 200 ml of wine and another holds 200 ml of water. You pour 50 ml of wine into the water glass and stir, then pour 50 ml of the mixture back into the wine glass. Is there more wine in the water glass or more water in the wine glass?Wolverine TradingChicago · 2025
Try it first
Which is larger at the end?
Show the worked solution
They are exactly equal: 40 ml of wine sits in the water glass and 40 ml of water sits in the wine glass. After the first pour the water glass holds 200 ml of water and 50 ml of wine. A 50 ml pour of that mix is one fifth wine, so 10 ml of wine and 40 ml of water go back. Each glass ends at 200 ml, which forces the two amounts to match.
What is the argument that needs no arithmetic?
Two classrooms hold 30 students each. Five walk from room A to room B, and then any five people at all walk back. Both rooms hold 30 again. Every seat in room A left empty by a room A student who stayed away must now be filled by a room B student, so the room B students in room A always equal the room A students in room B. The glasses work the same way, because both finish at 200 ml.
The wine glass goes from 200 ml of wine to 150 ml, then gets back 10 ml of wine and 40 ml of water; the water glass ends with 160 ml of water and 40 ml of wine, so each glass holds exactly 40 ml of the other liquid. How do the numbers confirm it?
After the first pour the water glass holds 250 ml, of which 50 ml, one fifth, is wine. Stirred evenly, a 50 ml pour back carries 10 ml of wine and 40 ml of water. The wine glass ends with 150 plus 10, 160 ml of wine, and 40 ml of water. The water glass keeps 200 minus 40, 160 ml of water, and 40 ml of wine. Forty and forty.
The relationship50/250 the share of wine in the water glass after the first pour 200/250 the share of water in it What it says in wordsThe wine left behind in the water glass equals the water carried back, because each glass ends at its starting volume.What does the interviewer learn from how you answer?
Whether you look for something that stays fixed before you reach for arithmetic. The conservation argument survives every variation: uneven stirring, several pours back and forth, any spoon size, as long as both glasses finish at their starting volumes. Desks use the same move on inventory: if two accounts hold the same totals after a string of transfers, whatever left one must have been replaced from the other, whatever the route. Give the one-line argument first, then the 40 and 40 as the check.
Where candidates lose it
Most people say there is more wine in the water, because the first pour was pure wine and the return pour was diluted. That instinct tracks the pours instead of the end state, and only the end state matters.
The other way to lose it is to announce that the answer depends on stirring. It does not: the equality holds for any mix, because both glasses finish at 200 ml. Unequal pours are what break it, which is the usual follow-up.
What the interviewer asks next
- Repeat both pours a second time. How much of each liquid is in each glass now?
- If you do not stir at all before pouring back, what changes?
- The pour back is only 25 ml. Are the two amounts still equal?
Asked at Wolverine Trading, Equity Hedge, Chicago, 2025 (Wall Street Oasis):
Variation on the wine glass question
060Give an example of two random variables that have zero correlation but are nonetheless completely dependent on each other.Two SigmaNew York · 2025
Try it first
X is -1, 0 or 1 with equal chances and Y is X squared. What is the correlation between X and Y?
Show the worked solution
Let X be -1, 0 or 1 with equal chances and let Y = X squared. Y is fixed completely once you know X, yet the correlation is exactly zero. The covariance is E[XY] minus E[X]E[Y]; E[X] is 0 and E[XY] is the average of -1, 0 and 1, which is also 0. Correlation measures only straight-line co-movement, and a symmetric U shape has none.
What does correlation actually measure?
Think of a household's electricity bill against the outside temperature. It is high in the coldest months, when the heater runs, high in the hottest, when the air conditioner runs, and low in between. Correlation asks only whether one variable tends to rise along a straight line as the other rises, so a U-shaped link, however tight, can score zero. Over a year balanced around a mild middle, temperature explains the bill almost completely and a straight-line measure misses all of it.
The three equally likely points (-1, 1), (0, 0) and (1, 1) lie exactly on Y = X squared, yet the best straight line through them is flat at 2/3, so the covariance and the correlation are exactly zero. How do you prove the covariance is zero?
Write out the three cases. X averages 0, Y averages 2/3, and XY takes the values -1, 0 and 1, which also average 0, so the covariance E[XY] - E[X]E[Y] is exactly 0. Symmetry does the work: every point to the right of the axis has a mirror image on the left with the same Y, so the upward slope on one side cancels the downward slope on the other. A continuous version works the same way: X normal with mean zero and Y equal to X squared.
The relationshipE[XY] the average of X times Y over the three cases E[X] the average of X, zero by symmetry E[Y] the average of Y, 2/3 What it says in wordsThe covariance is the average product less the product of the averages, and both pieces are zero here.Where does this bite on a desk?
Anywhere a payoff depends on the size of a move rather than its direction. A long straddleA call and a put bought at the same strike and expiry, which gains from a large move in either direction. gains from a big move either way, so over moves balanced around zero its return shows little correlation with the stock's return while being driven entirely by it. A risk report built only on correlations would call that position unrelated to the stock. Zero correlation means no straight-line link; only independence means no link at all.
Where candidates lose it
Some candidates reach for two variables that simply look unrelated, which misses the point: the question asks for complete dependence alongside zero correlation. Others say that zero correlation means independence, which is the exact confusion the question exists to catch.
Give the three-point example, compute the covariance out loud, and then name one place on a desk where the difference matters.
What the interviewer asks next
- If X is uniform on 0 to 1 instead, are X and X squared still uncorrelated?
- Are independent variables always uncorrelated? Prove it in one line.
- For which joint distribution does zero correlation imply independence?
Asked at Two Sigma, Generalist, New York, 2025 (Wall Street Oasis):
Come up with two uncorrelated but dependent variables.
061How many flips of a fair coin do you expect to need before you see two heads in a row? Why is the answer different if you wait for a head followed by a tail?Squarepoint CapitalLondon · 2025
Try it first
What are the expected waits for HH and for HT?
Show the worked solution
Six flips on average for two heads in a row, and four for a head then a tail. Track how far along the pattern you are. For HH, a tail at any point sends you back to the start, including right after a head. For HT, a head after a head keeps you one step away, so progress is never lost. Solving the two small chains gives 6 and 4.
Why do two equally likely patterns take different times?
Think of two ladders where a slip costs you differently. On one, slipping from the first rung drops you to the ground; on the other, you can only ever slip back to the first rung. Both patterns are equally likely in any given pair of flips, but after one head the wrong next flip costs you everything for HH and nothing for HT. A head then a tail breaks HH and restarts it; a head then a head is still a perfect start for HT.
In the HH chain a tail from the one-head state falls back to the start, so the expected wait is 6 flips; in the HT chain a head from the one-head state stays where it is, so progress is never lost and the wait is 4 flips. How do you solve the chain?
Let E0 be the expected flips still needed from the start and E1 after one head. For HH, E0 = 1 + E1/2 + E0/2 and E1 = 1 + E0/2, because a tail from one head sends you back, and these solve to E1 = 4 and E0 = 6. For HT, the one-head state just waits for a tail, which takes 2 flips on average, and reaching the first head takes 2 more, giving 4. Say the states out loud before the algebra; the interviewer wants to hear them named.
The relationshipE0 expected flips still needed from the start E1 expected flips still needed after one head 1 the flip you are about to make What it says in wordsEach state's expected wait is one flip plus the average wait from wherever that flip sends you.What is the general pattern?
Patterns that can fail back to nothing take longer. The expected wait for n heads in a row is 2 to the power n + 1, minus 2: 2, 6 and 14 flips for one, two and three heads. This is a Markov chainA process whose next step depends only on the current state, not on how it got there, so it can be solved state by state. at heart, and the same state-by-state method handles anything that depends on a path: a streak, a barrier, a drawdown rule on a trading book.
Where candidates lose it
The usual wrong answer is 4 for both, reached by noting that each pattern has a one-in-four chance in a pair of flips. That treats the flips as separate pairs, which they are not: a pattern can start at any flip, and what happens after a failure depends on the pattern.
The second loss is setting up one equation instead of two. Name the states, start and one head, and write one equation for each.
What the interviewer asks next
- How many flips do you expect to need for three heads in a row?
- Two players race: one wins at the first HH, the other at the first HT. Who is more likely to win?
- With a coin that lands heads 60% of the time, how long do you expect to wait for HH?
Asked at Squarepoint Capital, Quantitative Research, London, 2025 (Wall Street Oasis):
statistical problems e.g. # of throws expected to get 2 heads in a row
063The sample variance computed with n minus 1 in the denominator is an unbiased estimator of the population variance. Is its square root an unbiased estimator of the standard deviation?Squarepoint CapitalLondon · 2026
Try it first
Is the square root of the unbiased sample variance unbiased for the standard deviation?
Show the worked solution
No. The square root of the unbiased variance underestimates the standard deviation on average. The square root is concave, so by Jensen's inequality the average of the square roots is below the square root of the average. For normal data with two observations the estimate averages about 0.80 sigma; the bias shrinks as the sample grows, to about 6% at five observations and under 1% at thirty.
Why does taking a square root break unbiasedness?
Two square rooms have floor areas of 4 and 16 square metres, so their sides are 2 and 4 metres. Average the areas, 10, and take the root: 3.16 metres. Average the sides instead: 3 metres. Averaging and then taking a square root gives a bigger answer than taking square roots and then averaging, because the square root bends downwards. The sample variance is right on average, so the average of its square roots must fall short of the true standard deviation.
Two equally likely variance estimates of 0.04 and 1.96 average to the true variance of 1.0, but their square roots, 0.2 and 1.4, average only 0.8, below the true standard deviation of 1.0, because the square-root curve bends downwards. How big is the bias?
It depends on the sample size and on the distribution. For normal data the expected sample standard deviation is c4 times sigma, with c4 about 0.80 at n = 2, 0.94 at n = 5, 0.97 at n = 10 and 0.99 at n = 30. At n = 2 you can check it directly: the sample standard deviation is the gap between the two draws divided by the square root of 2, and the average gap between two normal draws is 2 sigma over the square root of pi, which leaves the square root of 2/pi, about 0.798.
The relationships the square root of the unbiased sample variance sigma the true standard deviation c4(n) the correction factor for normal data, below 1 for every n What it says in wordsThe average sample standard deviation is a fixed fraction of the true one, and that fraction is below one.Does it matter in practice?
Sometimes. With a year of daily returns the bias is a rounding error; with a handful of monthly returns for a new fund it is not. A manager with five monthly returns has a volatility estimate that averages about 6% too low under normality, which flatters a Sharpe ratioAverage excess return divided by the standard deviation of returns, a measure of return per unit of risk. before anyone has looked at fat tails. Dividing by c4 removes the bias for normal data, but the fix depends on the distribution, so name the assumption. And unbiased is not the same as most accurate.
Where candidates lose it
The trap is assuming unbiasedness carries through any function of an estimate. It carries through straight-line transformations only; the square root is curved, so the property is lost.
The second loss is saying it is biased without the direction or the size. Say biased low, give the Jensen reason in one sentence, and quote about 0.80 at two observations, shrinking towards 1 as the sample grows.
What the interviewer asks next
- Is the square of an unbiased estimator of the standard deviation unbiased for the variance?
- Why does the sample variance divide by n minus 1 rather than n?
- Which estimator of sigma has the lowest mean squared error for normal data?
Asked at Squarepoint Capital, Quantitative Research, London, 2026 (Wall Street Oasis):
Is the square root of the unbiased estimator for sample variance unbiased for standard deviation?
066You roll a fair die repeatedly until you have seen every even number, 2, 4 and 6. Given that the last new even number to appear is a 2, what is the probability that your first roll was a 1? Why is the intuitive answer of 1/5 wrong?Squarepoint CapitalLondon · 2026
Try it first
Given the game ends on a 2, what is the chance the first roll was a 1?
Show the worked solution
The probability is 1/6, not 1/5. Ending on a 2 rules out a first roll of 2, but it does not leave the other five faces equally likely. A first roll of 4 or 6 has already cleared one rival, so 2 then finishes last half the time; after an odd first roll it finishes last only a third of the time. Weighting the faces by those chances gives 1/6 for a 1.
Why does ruling out one face not spread its weight evenly?
Suppose you hear that a friend arrived late to a meeting. Before, the bus, the train and the car were equally likely ways she travelled. Learning how things ended shifts weight towards the starts that make that ending more likely, in proportion to how strongly each one leads to it. If the bus is late twice as often as the train, the bus now carries twice the train's weight. The 1/5 answer treats the ending as if it only ruled a face out and said nothing else.
How likely is a 2 to finish last after each first roll?
Odd rolls never change the order in which the even numbers first appear, so after an odd first roll the three evens are still symmetric and 2 is last with chance 1/3; after a first roll of 4 or 6 only two evens remain and 2 is last with chance 1/2; after a first roll of 2 it can never be the last new even. Multiply each by the 1/6 chance of that first roll: the joint chances are 1/18 for each odd face, 0 for a 2 and 1/12 for each of 4 and 6. They add to 1/3.
An odd first roll leaves 2 last among the evens a third of the time, a 4 or 6 leaves it last half the time and a 2 never does, so given the game ends on a 2 each odd face has chance 1/6 and each of 4 and 6 has chance 1/4, not 1/5 each. The relationshipP(first = 1) the chance of rolling a 1 first, 1/6 P(2 last | first = 1) the chance 2 is the last even to appear after an odd first roll, 1/3 P(2 last) the overall chance the game ends on a 2, 1/3 by symmetry What it says in wordsBayes' rule: the prior chance of a 1, times how strongly a 1 leads to ending on a 2, divided by the overall chance of ending on a 2.How do you check the answer?
Make the six posterior chances add up. Three odd faces at 1/6 each and two even faces, 4 and 6, at 1/4 each give 1/2 plus 1/2, which is 1, with nothing left for a 2. The odd faces keep exactly their starting weight because an odd roll tells you nothing about the evens; all the weight removed from the 2 goes to 4 and 6. Saying that sentence shows the interviewer you understand Bayes ruleThe rule for updating a probability after new information: the prior times the likelihood of the information, divided by the overall chance of the information. rather than recite it.
Where candidates lose it
The trap is to condition only by elimination: the game ends on a 2, so the first roll was not a 2, so the five other faces share the weight at 1/5 each. That treats the ending as a filter when it is also evidence about the start.
The second loss is getting 1/6 and being unable to say where the missing weight went. Name it: 4 and 6 each rise to 1/4, because they make ending on a 2 more likely.
What the interviewer asks next
- Given the game ends on a 2, what is the chance the first roll was a 4?
- What is the expected number of rolls in this game?
- Given the game ends on a 2, what is the chance the second roll was a 1?
Asked at Squarepoint Capital, Quant Research Intern Interview, London, 2026 (Wall Street Oasis):
why is the probability of seeing a 1 on our first roll, given that we end on a 2, not 1/5
067Daily returns are normal with 1% volatility on 80% of days and normal with 4% volatility on the other 20%, both with zero mean. What are the overall daily volatility and the kurtosis of this mixture?Two SigmaNew York · 2025
Try it first
What is the overall daily volatility of the mixture?
Show the worked solution
Overall volatility is 2% a day and the kurtosis is 9.75, against 3 for a normal distribution. Variances mix in proportion: 0.8 x 1 + 0.2 x 16 = 4, so volatility is 2%. Fourth moments mix the same way, and each normal contributes 3 times its volatility to the fourth: 0.8 x 3 + 0.2 x 768 = 156. Dividing by the variance squared, 16, gives 9.75.
Why is a mixture of normals not normal?
Think of a commute that takes 30 minutes on most days and two hours on strike days. The average trip hides the shape: most days cluster tightly and a few days sit far out. Mixing a calm regime with a wild one gives more small moves than a normal with the same overall spread, fewer medium ones, and far more big ones. The peak is taller, the shoulders thinner and the tails fatter, which is what {term('kurtosis', 'The fourth moment of a distribution divided by the variance squared; 3 for a normal distribution, higher when tails are fatter.')} measures.
How do you get the two numbers?
Work with moments, because they mix in proportion to the weights. The variance is 0.8 x 1 + 0.2 x 16 = 4, so volatility is 2%; the fourth moment is 0.8 x 3 x 1 + 0.2 x 3 x 256 = 2.4 + 153.6 = 156, and kurtosis is 156 / 4 squared = 9.75. Look at where the 156 comes from: 153.6 of it is the wild days, which occur only one day in five. The fourth power makes rare large moves dominate.
The relationshipw_i the share of days in each regime, 0.8 and 0.2 sigma_i the volatility in each regime, 1% and 4% 3 sigma_i^4 the fourth moment of a zero-mean normal with volatility sigma_i What it says in wordsAverage the second and fourth moments across regimes, then divide the fourth moment by the variance squared.Against a normal with the same 2% volatility, the mixture has a taller peak, thinner shoulders and fatter tails: a daily move beyond 6% either way happens on 2.7% of days under the mixture but only 0.27% under the normal, about 10 times as often. What does this mean for a risk model?
A model that fits a normal to the 2% volatility is right about the average day and wrong about the days that matter. It says a move beyond 6% happens on about 0.27% of days, roughly once in 370 trading days; the mixture says 2.7%, roughly once in 37. That is the usual story of market returns: calm stretches and volatile stretches, each close to normal, adding up to fat tails. A model that lets volatility change over time captures much of it.
Where candidates lose it
The first slip is averaging the volatilities, 0.8 x 1% + 0.2 x 4% = 1.6%. Variances average in a mixture, not standard deviations, so the answer is 2%.
The second is guessing that a mixture of normals has kurtosis 3 because each piece does. Mixing different variances always pushes kurtosis above 3, and here the fourth-power weight on the wild days takes it to 9.75.
What the interviewer asks next
- What mixture weight on the 4% regime maximises the kurtosis?
- What is the probability density of the mixture at zero, compared with the normal?
- If the two regimes had different means but the same volatility, what would happen to skew and kurtosis?
Asked at Two Sigma, Quantitative Research, New York, 2025 (Wall Street Oasis):
They asked a couple questions involving Mixture Gaussians (e.g., probability density and moments).
068You and an opponent each secretly show heads or tails. If both show heads you win Rs 3, if both show tails you win Rs 1, and if they differ you pay Rs 2. The payoffs look balanced. What mix should each player use, and what is the game worth to you?Citadelsydney · 2025
Try it first
If both of you play well, what is the game worth to you per round?
Show the worked solution
Both players should show heads 3/8 of the time, and the game is worth minus Rs 0.125 a round to you. Choose your mix so the opponent gains nothing by switching: 3p - 2(1 - p) = -2p + (1 - p) gives p = 3/8. The opponent's mix solves the same balance from your side, also 3/8. At those mixes you lose an eighth of a rupee a round, although the payoffs look even.
Why is a fair coin the wrong strategy?
Think of a penalty taker and a goalkeeper. If the taker always shoots left, the keeper dives left; the taker's only defence is to mix so the keeper cannot profit from guessing. A mix is right only if it leaves the other side indifferent, and a fair coin here does not: against it the opponent's tails pays you 0.5 x (-2) + 0.5 x 1 = -0.50 a round. So the opponent always shows tails, and you lose Rs 0.50 a round rather than breaking even.
How do you find the equilibrium mix?
Set up your payoff for each of your choices as the opponent's chance of heads, q, varies. Showing heads pays 3q - 2(1 - q) = 5q - 2; showing tails pays -2q + (1 - q) = 1 - 3q; they are equal at q = 3/8, where both pay -1/8. The opponent plays 3/8 heads so that nothing you do beats -1/8. By the same balance from the opponent's side, you play 3/8 heads so that nothing the opponent does pushes you below -1/8. That pair is the Nash equilibriumA pair of strategies in which neither player can do better by changing only their own choice..
The relationshipq the opponent's chance of showing heads 5q - 2 your expected payoff if you show heads 1 - 3q your expected payoff if you show tails V the value of the game to you What it says in wordsThe opponent's mix makes your two choices pay the same, and that common payoff is what the game is worth.Your payoff from showing heads rises with the opponent's chance of heads and your payoff from tails falls; the lines cross at 3/8, where either choice pays minus Rs 0.125, so the opponent plays 3/8 heads and the game is worth minus Rs 0.125 a round to you. Why is the game negative when the payoffs look even?
Because the balance is in the totals, not in the play. Your two winning cells need coordination the opponent will not give you, while their winning cells, the mismatches, pay the same 2 either way. The opponent can lean towards tails, starving your big Rs 3 cell, and the only price is feeding your small Rs 1 cell. Say what a desk would do with it: ask to be paid about 13 paise a round to play, or ask to swap sides.
Where candidates lose it
The trap is adding up the payoffs, 3 and 1 against 2 and 2, calling the game fair and playing a fair coin. That ignores that the opponent chooses too, and against a fair coin their best reply costs you Rs 0.50 a round.
The second slip is solving for your own mix by making yourself indifferent. Each player's mix is chosen to make the other player indifferent; set up the equation from the opponent's payoffs.
What the interviewer asks next
- Change the tails-tails payoff to Rs 2. What are the mixes and the value now?
- What would you pay per round to play this game from the opponent's side?
- The opponent is known to show heads half the time. What do you do, and what do you earn?
Asked at Citadel, Quantitative Trading, sydney, 2025 (Wall Street Oasis):
many probability questions for OA. mix of prob and game theory for technical
071You start with Rs 10 and bet Rs 1 at a time on a game you win with probability 0.55, winning or losing Rs 1 each round. What is the chance you reach Rs 20 before you go broke?Two SigmaNew York · 2023
Try it first
Roughly what is the chance of reaching Rs 20 first?
Show the worked solution
About 88%. Let r be the ratio of losing to winning odds, 0.45/0.55 = 9/11. The chance of reaching Rs 20 from Rs 10 is (1 - r to the 10th)/(1 - r to the 20th), which simplifies to 1/(1 + r to the 10th). Since r to the 10th is about 0.134, the answer is 1/1.134, about 88.1%. A fair game would give exactly 50%.
Why does a small edge per bet become a large edge on the game?
Think of a tug of war between two teams, one a shade stronger. A single pull is close to a coin toss, but the rope has to travel a long way before either side wins, and every pull leans the same way. Reaching Rs 20 or Rs 0 takes many Rs 1 bets, and the 0.55 edge applies to every one of them, so the chance of winning the whole game rises far above 0.55. Staking all Rs 10 on one bet would give only 55%; betting Rs 1 at a time gives about 88%.
How do you get the formula?
Let P(i) be the chance of reaching 20 from a stake of i. One bet later you are at i + 1 with chance p or i - 1 with chance q, so P(i) = p P(i + 1) + q P(i - 1), with P(0) = 0 and P(20) = 1, and the solution is P(i) = (1 - r to the i)/(1 - r to the 20), where r = q/p. For a fair game the formula collapses to a straight line, P(i) = i/20, because a fair game keeps your expected wealth at 10, so 20 times P must equal 10. Checking the fair case is the fastest way to trust the biased one.
The relationshipP(10) the chance of reaching Rs 20 before Rs 0 from Rs 10 r the ratio of the losing chance to the winning chance r^20 the same ratio over the full distance of Rs 20 What it says in wordsThe chance of success from the middle is one over one plus the odds ratio raised to the distance to either end.Betting Rs 1 a time from Rs 10, a fair game reaches Rs 20 first 50% of the time, a 0.55 edge lifts that to 88.1% and a 0.45 disadvantage cuts it to 11.9%, because the small edge on each bet compounds over the many bets the game takes. How do you compute r to the tenth in your head, and what is the lesson?
Square repeatedly: 9/11 squared is 81/121, about 0.669; squared again about 0.448; again about 0.201; times 0.669 gives about 0.134. The desk lesson is about sizing: with an edge, make many small bets so the edge compounds; without one, the same arithmetic works against you, and at 0.45 the Rs 1 strategy reaches Rs 20 only 12% of the time against 45% for one bold bet. This is the classic gambler's ruinThe problem of a gambler betting fixed amounts until reaching a target or losing everything, solved as a random walk with two absorbing ends. result, and it is why a trader with a real but thin edge wants volume, not size.
Where candidates lose it
The common wrong answer is 55%, the chance of winning one bet, carried over to the whole game. It ignores that the game takes many bets and the edge applies to each of them.
The second loss is setting up the recursion and getting lost in the algebra. Write the answer in the form 1/(1 + r to the 10th), check it on the fair case, and compute the power by repeated squaring.
What the interviewer asks next
- With a win probability of 0.45, should you bet Rs 1 at a time or everything at once, and why?
- How many rounds do you expect the game to last at p = 0.5?
- The casino has unlimited money and you never stop at Rs 20. What is your chance of eventual ruin at p = 0.55?
Asked at Two Sigma, Research, New York, 2023 (Wall Street Oasis):
Biased gamblers ruin problems; Markov Chain problems; sampling uniformly from triangle
