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Quant interview preparation

Prop market making and quantitative research, weighted the way the interviews actually are: probability and expected value, statistics and machine learning, market making logic, programming and options. Every question is either traced to a named firm from a public candidate report, or tagged at desk level when we could not trace it, and every probability answer shows the reasoning path rather than just the number.

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Question bank

100 questions, mapped to the firms that asked them

Questions
100
Traced to a firm
53
Firms
15
Updated
September 2026
Asked at
All firmsOld Mission Capital12Tower Research Capital10Jump Trading7Akuna Capital5Citadel4DED.E. Shaw3Jane Street3ACAQR Capital Management2DRW2Millennium Management2Schonfeld2SCSquarepoint Capital2Susquehanna International Group2Belvedere Trading1Optiver1
Topic
All topicsProbability10Coins, cards and games6Expected value8Statistics11Market making15Estimation and mental maths4Stochastic processes4Regression5Machine learning6Time series6Programming10Options and derivatives8Fit and motivation7
Level
AnyCoreIntermediateHard
Type
AnyBrainteaserTechnicalCaseMarket viewFit
Showing 1–3 of 3 · filtered from 100Clear filters
  1. 008What is the expected value of a roll of a fair six-sided die?Expected valueCorephone / first roundOld Mission CapitalTrading · Chicago · 2020

    Say this

    Three and a half. Each face has probability one sixth, and one through six sums to 21, so 21 over 6 is 3.5. Or faster: for a uniform run of integers the mean is the midpoint, which is (1 plus 6) over 2.

    Then walk it

    1. The sum one to n is n(n+1)/2, so the mean of a uniform die with n faces is (n+1)/2. For six faces that is 3.5.
    2. Variance is worth having ready too, because it is the immediate follow-up. E of X squared is (1+4+9+16+25+36)/6, which is 91/6, about 15.17. Subtract 3.5 squared, 12.25, and you get 35/12, about 2.917. Standard deviation is about 1.71.
    3. Also useful to know the general formula: the variance of a uniform die with n faces is (n squared minus 1) over 12. For n equal to 6 that is 35/12, matching.
    4. Two dice: expected sum is 7 by linearity, and variance is 35/6 because they are independent, so standard deviation is about 2.42.
    5. The reason a trading desk opens with this is speed and composure, not difficulty. Answer in under two seconds and have the variance ready before they ask, because the real question is the next one.

    Where candidates lose it

    Hesitating. This is a warm-up and any pause reads badly. The second trap is being caught flat-footed on variance, which follows more than half the time. Know 35/12 and know that the standard deviation of a die is about 1.71.

    Expect next

    • What is the variance?
    • What about the sum of two dice?
    • What is the expected value of the maximum of two dice?

    Reported by candidates at Old Mission Capital (Trading, Chicago, 2020). Source: Wall Street Oasis.

  2. 009You roll a fair die and may choose to re-roll once, taking the second value if you do. What is the expected value of the game, and what is your strategy?Expected valueIntermediatetechnicalOld Mission CapitalFinance · New York · 2018

    Say this

    4.25. Re-roll on a 1, 2 or 3, keep a 4, 5 or 6. The continuation value is 3.5, so you keep anything strictly above 3.5 and re-roll anything below.

    Then walk it

    1. Work backwards. If you re-roll you face a plain die, worth 3.5. So the rule is: keep the first roll if it beats 3.5.
    2. With probability one half you roll 4, 5 or 6 and keep it. The conditional mean of those three is 5.
    3. With probability one half you roll 1, 2 or 3 and re-roll, collecting 3.5.
    4. So the value is 0.5 times 5 plus 0.5 times 3.5, which is 2.5 plus 1.75, equals 4.25.
    5. Sanity check the bounds before you commit: the answer must sit between 3.5, which is the value of no re-roll option, and 6, which is the value of a free choice of face. 4.25 sits sensibly in between, and the option to re-roll is therefore worth 0.75 to you.
    6. The general principle, and the thing they are actually testing: the threshold is the continuation value, always. This is the same logic as an American option's exercise boundary. Exercise when the intrinsic value exceeds the value of holding on.

    Where candidates lose it

    Taking the average of the two rolls, or re-rolling a 4 because it is below the maximum. The rule is compare against the continuation value, not against the best possible outcome. Also say the threshold out loud before computing, because the interviewer wants to hear the backward-induction step, not just the number.

    Expect next

    • Now allow two re-rolls. What is the value and the thresholds?
    • What if you get n re-rolls, as n goes to infinity?
    • What if the re-roll costs you a dollar?

    Reported by candidates at Old Mission Capital (Finance, New York, 2018). Source: Wall Street Oasis.

  3. 010Same die game, but now you earn one dollar per dot and each re-roll costs you one dollar, with unlimited re-rolls. What is the value of the game and when do you stop?Expected valueHardsuperdayOld Mission CapitalFinance · New York · 2018

    Say this

    The game is worth 4 dollars if the first roll is free, and you stop on a 3 or better. The continuation value of choosing to roll again is exactly 3, so the acceptance threshold is 3, and the value of a free first roll is the average of 3, 3, 3, 4, 5 and 6, which is 4.

    Then walk it

    1. Set up the recursion. If you decide to roll, you pay 1, then with the threshold t you accept faces above or equal to t and otherwise roll again. So V equals minus 1 plus the average over faces of the max of the face value and V.
    2. Guess the threshold is 4, meaning V sits in the interval 3 to 4. Then faces 4, 5, 6 are accepted for 15 total, and faces 1, 2, 3 all continue at V each.
    3. V equals minus 1 plus (15 plus 3V)/6. Multiply through: 6V equals minus 6 plus 15 plus 3V, so 3V equals 9, V equals 3.
    4. Check consistency: V equal to 3 means you should accept anything at or above 3, not 4. Re-solve with threshold 3: accepted faces 3,4,5,6 sum to 18, continuing faces 1,2 give 2V. V equals minus 1 plus (18 plus 2V)/6 gives 6V equals 12 plus 2V, so V equals 3. Consistent, since 3 is in the interval 2 to 3 boundary case. So the value of choosing to roll is 3 and you stop on 3 or better.
    5. Check consistency, which is the step that matters: V equal to 3 means you accept anything at or above 3, so re-solve with threshold 3. Accepted faces 3, 4, 5, 6 sum to 18 and continuing faces 1 and 2 give 2V, so V equals minus 1 plus (18 plus 2V)/6, which gives 4V equals 12 and V equals 3. Now the assumed threshold and the solved value agree, so 3 is the answer. With a free first roll the game is worth the average of max(face, 3), which is 24 over 6, equals 4.

    Where candidates lose it

    Solving the fixed point once and not checking that the threshold you assumed is consistent with the value you found. That verification step is the whole exercise in an optimal-stopping problem, and skipping it is how candidates report a threshold of 4 with a value of 3 and never notice the contradiction.

    Expect next

    • What if the re-roll cost were 2 dollars instead?
    • At what cost per re-roll does the game become worthless?
    • How does this map to pricing an American option?

    Reported by candidates at Old Mission Capital (Finance, New York, 2018). Source: Wall Street Oasis.

Firm tags come from public, anonymous candidate reports on Wall Street Oasis: strong signal, not sworn testimony. Firms are named as the places a question was reported, not as partners of Fin Maverick. Answers are written for this page to show how to think out loud; they are not scripts to recite.

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